Overview

Framework:
Access to HE 2024
Level:
Level 3
Unit No:
Not available
Credits:
3
Guided learning hours:
Not available

Qualification Grading Type

Graded

Unit Learning Outcomes

1.

Understand how and why game engines are used for animation.

Assessment Criteria

  • 1.1.

    Explain why game engines are used for animation.

  • 1.2.

    Explain how game engines are used within animation.


2.

Be able to analyse the use of game engines within the industry.

Assessment Criteria

  • 2.1.

    Compare the use of game engines versus other methods of animation.

  • 2.2.

    Discuss current practices used by studios within the animation industry.


3.

Be able to analyse the use of a game engine for animation.

Assessment Criteria

  • 3.1.

    Analyse the benefits and drawbacks of using a game engine for animation.

  • 3.2.

    With reference to a specific animation, analyse the effectiveness of using a game engine.