Overview

Framework:
Access to HE 2024
Level:
Level 3
Unit No:
Not available
Credits:
6
Guided learning hours:
Not available

Qualification Grading Type

Graded

Unit Learning Outcomes

1.

Understand mobile technologies, platforms and interfaces.

Assessment Criteria

  • 1.1.

    Explain social and technological trends of mobile games and the impact they have on society.

  • 1.2.

    Explain how current and emerging mobile technologies impact the design and development of mobile based games.

  • 1.3.

    Describe the software used in the design and development of mobile games.

  • 1.4.

    Evaluate the global financial market for mobile based games.


2.

Be able to design a 2D game for mobile devices.

Assessment Criteria

  • 2.1.

    Produce a design document for a 2D based mobile game using industry standard techniques that meet client requirements. 

  • 2.2.

    Review the designs with others to identify and inform refinements.


3.

Be able to develop a 2D game for mobile devices.

Assessment Criteria

  • 3.1.

    Develop a 2D game for a mobile device using industry standard software.

  • 3.2.

    Use appropriate data types and show how they are declared.

  • 3.3.

    Use appropriate selection and iteration methods for a game.


4.

Be able to evaluate, test and deploy a 2D game for mobile devices.

Assessment Criteria

  • 4.1.

    Using a testing strategy, fully test a 2D game developed to meet a client’s requirement.

  • 4.2.

    Evaluate and refine a 2D game based on testing.

  • 4.3.

    Deploy a 2D game to a mobile platform.