Overview

Framework:
Access to HE 2024
Level:
Level 3
Unit No:
Not available
Credits:
6
Guided learning hours:
Not available

Qualification Grading Type

Graded

Unit Learning Outcomes

1.

Know the fundamentals of game design.

Assessment Criteria

  • 1.1.

    Use the BrainHex test to develop an understanding of the fundamentals of:

    • game design
    • player types.
  • 1.2.

    Conduct research into different visual styles used in video games

  • 1.3.

    Review different gameplay mechanics of existing video games.

  • 1.4

    Evaluate the effectiveness of these gameplay mechanics for the player.


2.

Be able to generate ideas for a computer game concept.

Assessment Criteria

  • 2.1.

    Create a set of rules for an original game.

  • 2.2.

    Create high concept ideas for a game.


3.

Be able to present a games pitch to stakeholders.

Assessment Criteria

  • 3.1.

    Prepare the game concept to be delivered to stakeholders.

  • 3.2.

    Deliver a games pitch to stakeholders.

  • 3.3.

    Review feedback received following the pitch


4.

Be able to create game design documentation.

Assessment Criteria

  • 4.1.

    Expand the game idea to structure the final deliverable into a game treatment document.

  • 4.2.

    Create game design documentation based on industry conventions and professional standards.