Understand the role of user experience (UX) design in society.
How developments impact on the way users interact with digital devices: origins of computing, e.g. uses of early computers, types of user experience methods, command line interfaces, evolution of graphics and graphical user interfaces, command line interfaces versus graphical user interfaces, sense orientation ( graphical, speech, touch).
Use of user experience (UX) in society and its impact:
Uses: e.g. self-checkout systems, domestic appliances with embedded computers, gaming.
Ways in which people interact with systems, e.g. touchscreens, mouse, voice recognition, bespoke input devices.
Impact of user experience (UX) on: usability of systems, social interaction, cultural impacts, commerce, e.g. working patterns and styles, deskilling, retraining needs, economies.
Assistive technologies, e.g. eye gaze system, braille, screen magnifiers, avatars for sign language.
Developments in user experience: screens, keyboards, pointing devices, speech recognition, virtual reality, augmented reality, artificial intelligence systems, modern gaming/gestures, 3D interfaces, thought input.
Design principles: colours, font size/style, language, amount of information, layout, user perception (colour, sound, symbols, visuals), engagement/retaining attention, difference between recognition and recall, screen design for intuitive data entry, menu selection.
Shneiderman’s rules: consistency, use of shortcuts, informative feedback, design dialog to yield closure, error handling, reversal of actions, support internal locus of control, reduce short-term memory load.
Behavioural models: keystroke level model, throughput, Fitts’s law, key action model, Buxton’s three state model, Guiard’s model.
Factors: types of user, expert users, regular users, occasional users, beginner/novice users, ergonomics, health and safety , demographics, accessibility, e.g. responding to the needs of users with restricted motor skills.
Assessment Criteria
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1.1
Explain the developments in digital devices and how they impact on society.
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1.2
Explain user experience (UX) design principles factors.