Understand processes and techniques when developing assets and designs for digital products.
Purposes: e.g. interactive communication, information retrieval, performing of specific tasks, educational, entertainment.
Uses: e.g. social communication, news, navigation and mapping, entertainment, education, moving image and audio.
Characteristics: e.g. touch, connectivity, mobility, offline working, convenience, ease of access, personalisation.
User requirements, e.g. interaction, functionality, accessibility, legibility, intuitiveness, content driven design, efficiency.
Devices: compatibility across platforms, e.g. smartphones and tablets and operating systems.
Restrictions, e.g. storage, compatibility, supported fonts, screen size, screen resolution, screen orientation, canvas size.
Standards and terms used in app development, e.g. user experience (UX), user interface (UI), graphical user interface (GUI), post-WIMP (windows, icons, menus, pointer), information architecture (IA), iterative design, prototyping.
Characteristics/visual communication:
Interaction and navigation: interface elements, including visual, written and interactive content, grid and typography.
Navigational elements: buttons, menus.
Informational elements, e.g. icons, controls: sliders, steppers.
Touch-based interactive gestures, e.g. tap, press, swipe.
Navigation movements, e.g. horizontal, vertical, back, master, detail and navigation transitions: slide, expand.
Assets, e.g. moving image, audio, sound, text, graphics.
Assessment Criteria
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1.1
Explain types of digital products and their use for different purposes.
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1.2
Explain the characteristics and the visual communication used in the design and development of digital products.