Be able to undertake activities to complete a project in the digital and creative industries.
Evidence may include schedules, a personal log, notes of meetings, a video diary, blog / vlog.
Planning;
(e.g. mind maps, storyboards, scripts, navigation / user interaction, content / assets, design layouts, technical requirements, resources, prototypes, maquettes / test pieces, selecting final ideas, time management, budget / costings)
Production;
(e.g. creating content, importing resources, editing content / assets, authoring, developing alternative ideas, project management, saving files appropriately, exporting / publishing, keeping a production log, consideration of copyright legislation)
Personal skills and knowledge may include;
(e.g. carrying out own roles, taking on and completing tasks, providing information, communicating with others, working as a team, supporting others, responding to problems, providing feedback to others)
Assessment Criteria
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3.1
Apply appropriate skills and knowledge, including findings from research, to complete the project in line with the project aims and plan.